Initially we were given a choice of five different games including "Medal of Honor", "Fatal Frames", "Flow" and "Moshi Monsters". Our group quickly decided on picking either of the first two and decided to spend a day researching both before we made our decision.
Fatal Frames:
A survival horror that also goes by "Project Zero" in Europe, "Fatal Frames" use a camera "weapon" as a method for dealing with enemies within the game. Were we to use it as our inspiration the camera or something reminiscent of it would be something that we should utilise within our own version.
The game is very much focused on creating horror through vulnerability. As such you play as a young girl, whilst your ability to see the enemies that attck you is limited without the aid of your camera- which in itself is a pretty inoffensive weapon.
Medal of Honor:
Medal of Honor is a FPS series that has used WWII frequently as its setting. The game carries a strong element of realism and this is an important part of the player experience. Therefore this is re-enforced by making everything from weapons, vehicles, geography and history as credible and/or historically accurate as possible. Our group seemed to favour this as an influence for our game, whilst bearing in mind that this storng sense of realism would enforce the need for heavy research into our chosen setting.
After some deliberation we decided on Medal of Honor as our chosen game. We decided that the German invasion of Britain would be a poignant and so far relatively unexplored plot structure. Our next step was heavy research into the factors that would make an invasion possible, and realistically how this would affect us in the UK. From hereon this process will be named "Project Sealion", it is classified top secret and any attempt to divulge information on it may be punishable by death.
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