Yesterday was our first day back at uni. We had a lecture on the use of colour and lighting within artwork and were told to analyse two images of our own on our blogs.
The next image gives a basic example of refraction, demonstrating how travelling through a material can affect the movement of light.
My second analysed image, from the game "Far Cry 3" has examples of purple fringing, something brought to our attention in the lecture.
This often occurs in photographs with intense sunlight. Whilst technology such as cameras aim to remove this as much as possible, it can be included in artwork to add atmosphere of realism.
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