Friday 30 March 2012

Catching up.

     It is coming up to the end of the first week of our Easter holidays and the last seven days havn't exactly been productive. There are several aspects of my course that I am struggling with at the moment and this has made approaching some of the projects more difficult. One of the things that is bothering me most of all is the sessions we have begun to help us with digital modelling, and more specifically my lack of progress in these sessions. One of our project briefs for this term is to study the architecture within a particular game, and then create it as a digital model. To prepare us for this we are going through practice session trying to create the "companion cube" from "Portal", which should hopefully teach us the skills we need in order to create our own door/window etc. The main problem for me has been that in the last session I fell behind right at the start and was unable to catch up, making virtually no progress throughout the entire lesson. To try and make up for this I have set aside some time today in which to tackle this project and try to catch up.

     The image above is of the evasive little sod I have thus been unable to create. One of the things that held me back at the star of our second session was that my workplane images of this cube had disappeared, and I had forgotten how to get them back. To document my work today, and to help me remember these steps, I will list instructions on methods such as these which I have previously forgotten. To get this workplane image up one should: switch to orthographic view> click view> image plane> import image. Once the image is loaded up you can adjust height/width etc from the right hand side.


          I now have my work plane images in place, and can use this as a guideline for creating the other features of the cube. As you can see from the image, I have also started creating the first small extrusion on the cube. Our second session focused on shaping this extrusion so I will begin this now. After completion of this I will then be up to date with the progress of this work.


No comments:

Post a Comment