Wednesday, 18 April 2012

More Companion Cube

     Here is some more of my joyous attempts to make one small part of the companion cube.

      Before carrying on with the process, something useful we learnt was to use one of the new layer buttons (bottom right of screen) to take any selected ovbjects and assign them to a new layer. This enabled me to have either parts of the cube visible/invisible at any given time. This can help to make the task less complicated, and helps prevent accidental selection of objects.




     My next step was to bevel the edges of the shape using, suprisingly enough, the bevel tool. All that was required was to right click, opt for edge selection, select desired edge, select bevel option and kaboom!.. In honesty there was no kaboom,

      I also had to use the merge vertices tool. This allowed me to take two corners and merge them into one. The process in maya give you a little red cross, much like a targeting reticle, in order to select these desired vertices.

     
       As you see in the picture below, to further the shape I needed extra edges running through the middle of the shape. This was achieved by selecting the already existing central one and using the insert offset loop tool. This offset can then be adjusted as you wish, enabling me to create the change you can see below

No comments:

Post a Comment